2002 October – 2003 December

Authoring Tool Research and Development PlaystationBB and XboxLive had started, but content for these services was very difficult to develop for a lot of small companies, requiring knowledge of proprietary scripting systems and other such things. Q-Games developed an authoring tool, codenamed BNAT, that allows content developers to create and edit interactive content in a…

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If you feel the same way as us, drop us a line. As you can tell from the above, we have worked on a wide number of varied and interesting projects as we have built the company up solidly with technology as our base for creativity. Going forward we hope to lever that technological know-how…

Busan Indie Connect 2017!

We are proud to announce Eden Obscura will be featured at Busan Indie Connect 2017! This will be our second showing after BitSummit, where it was an overwhelming fan favorite. We will be showing new levels, new camera features, and tighter gameplay than ever! Stop by if you can! Busan Indie Connect Festival 2017 Busan,…

Eden Obscura Coming to Mobile!

Eden Obscura Coming to Mobile!

We’re proud to announce our newest PixelJunk™ project, Eden Obscura! This long-awaited follow up to the critically acclaimed PixelJunk™ Eden is overseen by creative producer Baiyon, and will be available on iOS and Android platforms. It will also be playable at the A 5th of BitSummit indie game festival being held on May 20th and 21st at the Miyako Messe…